In this project, we had to create a space-themed game. We dicided to make a 2D platforming game with the mechanic of freezing the enemy to jump over them and get the parts nessesary to finish the game.
During this project I worked on the two types enemies and there pathfinding. One of them is called Fluffy which was a rolling ball of fur that would stay on the ground and chase you. The second enemy is Siren, a flying banshee like ghost that would start at the top of the map and float towards the player. Because these two enemies both behaved very differently I made sure that there means off following the player were challenging.
By activating the crystal that’s floating around you, you can ‘’freeze’’ the enemies for a short period of time that gives you the chance to jump over them or run under them.